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Viewing relpatseht's entry for the competition on September 13th, 2008 at 7:00 pm UTC.
The rule for this competition was: The game must feature gravity, whose direction changes at some point. This could be by player action, timer, or at random. Think like an Escher painting. Cookies if the screen rotates as well.
The entrant leaves the following notes:
The little arrow thing is the current direction of gravity. The arrow keys control the direction of thrust. Press the space as close as you can to the target. The closer you get, the more points you get. You have 1 minute to get as many points as possible. Go.
