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Viewing Simon Parzer's entry for the competition on October 14th, 2006 at 6:00 pm UTC.
The rule for this competition was: Some kind of gravity must be present in the game. Constant gravity and gravity generated by a point mass are equally fine.
The entrant leaves the following notes:
Compiled flawlessly under Linux with Allegro 4.2 and GNU C++. I was short on time, but I still think that it is a fun game.
Gravity rule:
Bombs are falling from top to bottom of the screen. Acceleration is caused by the gravity of the green bottom line.
OK, revised version:
- survival time counter
- music engine

